๐Ÿ“šWhy two chapters?

Evergem is divided into two chapters:

  1. Chapter 1: The Last Worker

This is a fun resource mining game where you earn cryptocurrency, use it to mint more advanced mining tools, and increase your earnings. Chapter 1 has better design, reward economics, and lore than most NFT games, but itโ€™s still just a teaser for Chapter 2.

  1. Chapter 2: Legion of Vengeance

We have a very clear vision for Chapter 2 (design-wise and gameplay-wise), and we know that it can take up to 3 years to make such a game. Meanwhile, we want the Evergem community to have a real product to enjoy.

Often, GameFi projects make grand promises and produce epic teasers and artwork, making token holders wait for years โ€“ only to fail to deliver any product. On the other end of the spectrum you have basic P2E games with primitive graphics and gameplay that are put together in a couple of weeks. They donโ€™t provide any value apart from the token rewards (which quickly lose value due to hyperinflation).

We want to avoid both of these pitfalls โ€“ thus the division into 2 chapters. They are basically two different games, united by the same HPE token; the main artifact, the Flower of Life; a unified lore; and a similar visual style.

Have fun with The Last Worker, accumulate tokens, and master pickaxe crafting while the team is hard at work on Chapter 2!

Last updated